In “Avengers”, Square Enix added the ability to buy experiences and amplifications with money — thus the authors broke their own promise. Previously, representatives of Square Enix and Crystal Dynamics stated that no such incident would occur with the game, and all additional paid content would be cosmetic. But it appears the statement turned out not to be true.
After the project appeared in Xbox Game Pass, users noticed that experience and resource enhancers could be purchased in the in-game store that allowed for faster pumping. Fans of this decision led to a frenzy, which was particularly acute because of the developers past promises.
Many people were also upset because they previously defended the creators, whose project had various problems and received criticism from the first day of release. Some predicted this way back in March, when the authors slowed down the speed of the games heroes.
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