CD Projekt Red explained the choice of Unreal Engine 5 for the new “The Witcher”

As part of the State of Unreal presentation, CD Projekt Red spoke about the reasons for choosing Unreal Engine 5 for the new The Witcher. According to the developers, they were attracted to the engine by the desire to focus on supporting the open world. Jason Slama, game director of the new The Witcher, admitted that he was impressed by last years Quixel technodemo, which demonstrates a medieval environment on Unreal Engine 4.

CD Projekt Red noted that creating games in the open world requires a stable work platform that allows for changes that do not entail additional technical problems. Unreal Engine helps you quickly create beautiful and realistic environments.

It is a flexible engine with a whole range of tools that allow teams around the world to not only work in comfort, but also to try something new. CD Projekt Red partnership with Epic Games will help you reach new heights.

Together, the companies plan to engage in the technical development of Unreal Engine 5 and, if necessary, potential future versions of the Unreal Engine. released Unreal Engine 5 along with two free projects.

It also became known that Crystal Dynamics has joined the large list of developers who create games on this engine with a new part of Tomb Raider. Technodemo that impressed the game director of the new The Witcher More at CCeit Starfield authors introduced players closer to the partner robot Vasco Media: HBO Max is engaged in the development of two Sherlock Holmes series Epic Games released the Unreal Engine 5 and two free projects.