After a year of silence, Chris Avellon began to talk about everything that had happened to him and his projects after the “cancellation” prompted by allegations made by Carissa Barrows and her girlfriends. And he dedicated a fresh blog entry to Vampire the Masquerade: Bloodlines 2. His story about working on the sequel to the cult game Avellon started from the beginning: with a meeting between Paradox Interactive and Hardsuit Labs studios.
Neither company has ever done role-playing games, but Hardsuit Labs offered its project. Avellon, who previously worked with the studio and knew someone in Las Vegas.
publishing, and just wanted anyone to take up Bloodlines. Luckily Paradox, which owns the rights to the series, imbued with the idea and even bought a solid stake in Hardsuit Labs.
I worked on Bloodlines 2 for almost two and a half years, from 2016 to mid-2018, then mine the contract came to an end. They didn‘t use anything I wrote at the time, including a number of lead characters and side missions, can check out on my LinkedIn.
It made me sad, but what could I do. Even if I knew all this work was useless, I would still do it, even if it’s a part of life that‘s not going to be given back, so it doesn’t have much to do it fixate.
I‘ve been involved in projects where I’ve been thrown out in the basket MUCH more. So what happened then? Why did the lineup change? Why did the project go to another developer? Did the game really get passed into other hands or is it nonsense doggy? To anyone who asks, I sure as hell have no idea.
Chris Avellonscreenwriter explains that companies in the game industry rarely explain why they fire someone. This has a contract that has a dismissal at will, and there are no real reasons given because it might be more difficult to enter into such contracts otherwise.
For a number of reasons, the people who were fired, are not likely to be honest about the reasons, and they may not know them themselves. And those who know better and ready to open their mouths are already waiting for an army of lawyers.
But Avellon himself is very sorry that nothing has been gained with the project. Was I disappointed by the news of the closure of the project? Damn, it‘s just like that.
It was a sequel to one of the best role-playing games of all time featuring one of the writers of the script of the first game, a cult classic. With top-notch characters and voice acting (Brian Mitsoda played a big role, as well as the directors and record company Womb Music) .
To be clear, Brian Mitsoda and I don’t get along. That‘s because he’s too tall and I hate his fingerless gloves.
He probably hates me for being of low stature and wearing nothing but human skin on my hands. However, despite our difference in height and the choice of gloves, I have a lot of respect for him.
Chris AvellonoThe amazed Avellon what he read later: what Mitsoda was used to meet the pressand appearances at exhibitions and presentations, which was challenging for him and had an impact on his physical and mental health. And then he simply “got the rug out of it” .
Avellon‘s view, he was brought to work solely “for solidity”: Hardsuit Labs used to do mostly shooters, and Avellon’s name is closely related to role-playing. But he was happy to have a chance to have a hand in the iconic series.
I don‘t imagine what happens next with Bloodlines 2, but, if they don’t use Mitsoda‘s workings, I don’t know what to expect at all. Honestly, it will just be a waste of time.
A complete failure for the people who worked on it, for Hardsuit and for Paradox. So what‘s up with Bloodlines 2? I don’t have the slightest view.
Chris AvellonTo some rumored work on the sequel has been entrusted to Polish studio Draw Distance, known for Coteries of New York and Shadows of New York. The studio is working on a game codenamed Project Cardinal under license from Paradox Interactive.
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