Dead Spaces UX designer assisted EA Motive with remake of game

Dead Space‘s UX-designer Dino Ignacio revealed he attended EA Motive earlier in the year for the team’s consultation on the remake of the iconic horror. โ€œI helped the team recreate a game I worked on 13 years ago. For me, it‘s a big part of helping EA Motive work on a series that is very close and dear to my heart.

Congratulations to the whole team on the announcement! โ€œ. With the announcement of the Dead Space remake, EA Motive was congratulated by other developers of the original, including trilogy producer Steve Papoutsis and the creative head of the first part Glen Scofield.

Both are now working at Striking Distance on space horror The Callisto Protocol. โ€œStaging the original Dead Space was one of the highlights of my career.

Looking forward to taking a look at what the EA Motive team will do to the game! โ€ . Dead Space remake is being created for PS5, Xbox Series, and PC.

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