The authors of Dying Light 2, as promised, revealed a new episode of Dying 2 Know as part of gamescom 2021 — we already wrote about announcing the Nintendo Switch version of the original zombie action movie, and in This note will tell you more about the other topics raised. The fresh release of Dying 2 Know focused on parkour, combat system and weapons, affecting the world and factions surrounding the player. total, the team put a lot of effort into implementing the parkour system, which should amaze the first part‘s connoisseurs as well.
After all, everything was created from almost zero. The whole new city was created “under parkour”.
And even the tallest buildings in Dying Light 2 will not be obstacles but “scenery that will help climb higher. ” Developers have bothered both animations, dozens and hundreds of new movements, and to create players feeling that they are real traders.
And even if something seems like an obstacle at first, over time it will help achieve the goal — if you understand how to use it. Parkour is inextricably linked to the battle system — the player can even jump on opponents using them as a support for a successful strike or just to climb somewhere higher.
You can really do a lot of damage to enemies without touching the ground. The makers of Dying Light 2 note that opponents will have different reactions to strikes depending on which you use weapons as you swoop and where you hit — for example, you can stun or cut off limbs, which can be very useful.
In any case, you can be as inventive in combat using all kinds of movements, weapons and environments to achieve an effect. In zombie action, the developers used more than 3,000 jump animations and other parkour elements to create a few dozen skills, that can be combined.
Trailer for gamescom 2021As for the weapons in Dying Light 2, the developers realized that nothing of great value in the city was found — everything was a long time ago, so the equipment you need to be made from what you find. And the project authors have created dozens of unique models from almost scratch — while making the weapon deadly and violent.
In search of inspiration for in-game weapons developers decided to go to a wide variety of places: agricultural and construction shops, as well as places with military equipment and even landfills. about two hundred gun models — some better, but some may be called almost a “work of art”, like semi-automatic self-arrow.
The weapon is different and visually: you can just see and understand where the parts were coming from, or immediately note that the best craftsmen of the city worked on it. In Dying Light 2, weapons modifications are very important: always possiblestart by using something simple, over time improving attacking or defensive characteristics, as well as adding effects on impact.
For example, freezing, fire, or electric shock. The developers recalled that depending on the player’s actions, the world will change, helping both in combat and exploring locations.
Helping Survivors, Player will get opportunities to move more efficiently across rooftops and the city as a whole (for example, trampolines will be on the streets). At the same time, Peacekeepers prefer to create ground traps, armor and special weapons.
At the same time, there are several zones in the city, and each one can prefer one or other. In addition, it is important to understand that in Dying Light 2, enemies are not only monsters but also humans — and if in first case, it is important to try not to corner yourself and move actively, in the second case it is to take into account that people act coherently, and monitor not only specific fighters but also the group in Goal.
Recall, Dying Light 2 will be released on December 7 on PS5, PS4, Xbox Series, Xbox One and PC. More on Gaming Elden Ring won the most awards at gamescom award 2021 Size Kena: Bridge of Spirits without first day patch is 17GB Volition amid dissatisfaction with announcement of new Saints Row revealed first gameplay.