Improved Metro: Exodus to be released on PC on May 6 โ€” system requirements

4A Games announced the emergency premiere of an improved version of Metro: Exodus on PC โ€” May 6. It will work through a separate client from the original – this is due to a lot of technical changes to the new release. Upgrade.

Digital Foundry released a video with the parsing of the improved version. Added it at the end of the notion.

To run, as previously reported, you will need a video card with support for ray tracing, but now the shooter will support DLSS 2. 0 – so comfortable try the new version will be able to owners of younger models of RTX graphics cards.

The creators of โ€œMetroโ€ decided to improve the original after the start of transferring the game to the PS5 and Xbox Series – so that in a week, on May 6, on the PC it will be possible to evaluate shooter with reassembled retracing. It is primarily applied for global lighting.

Owners of the original will also be pleased with the opportunity to transfer old saves to the RTX version of โ€œExodusโ€ – this can be done through Steam, Epic Games Store and GOOG. With the Microsoft Store, it‘s not entirely clear yet.

The size of the game, by the way, will increase: the basic version will take 72 GB, while the additions โ€œTwo Colonelsโ€ and โ€œSam’s Storyโ€ weigh another 1 and 6. 4 GB.

In addition, the developers presented the system requirements of the shooter – for 1080p at 45 FPS at normal graphics settings will require at least a 4-core processor, 8 GB of RAM and RTX 2060. But this is without taking into account the capabilities of DLSS.

On PS5 and Xbox Series, the improved version of the shooter will be released before the end of the year. As on PC, it will be free to the game owners on the PS4 and Xbox One.

Digital Foundry released a 40-minute analysis of the improved Metro: Exodus, where she talked about the development of this version and compared it with the original. As noted in DF, initially raitreysing was added to the โ€œExodusโ€ in the middle of development, so the result was not so different – the game was still primarily done under old technique.

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