Key from Digital Foundrys analysis about Need for Speed remaster: Hot Pursuit

EA recently updated the Need for Speed: Hot Pursuit remaster, adding a special mode for PlayStation 5 and Xbox Series X. Digital Foundry experts, who didnt have time to look at the game in the fall, decided to do this is now. To talk, however, especially about nothing: the remaster turned out to be quite standard – its creators improved pre-recorded videos, tightened the quality of textures and some effects, and redesigned the interface to a higher resolution.

However, DF does not consider this a big problem – the game itself for 10 years has not aged, so it was not necessary to recycle it especially. Remaster for PS4 against the original on PS3Now on PS4 Pro, Xbox One X, PS5 and Xbox Series X is available as much as three performance modes – 4K at 30 FPS, 1080p at 60 FPS and 4K with unlocked frequency of frames.

On the nextgen consoles, the latter can be considered standard – there the game gives a stable 60 FPS. But on the PS4 Pro and Xbox One X slightly worse: on the first average about 51 FPS, and on the second – almost stable 60 FPS.

However, on Series X and One X on the same segment of the map somehow there are strange sagging of the frame frequency – this happens on the southwest coast. There, the number of frames for some reason constantly decreases down to 42 FPS on Series X and 30 FPS on One X.

On the PlayStation, this is not. That very segment.

And here the lack of any improvements for Xbox Series S is frustrating – there the game continues to work in the only mode for Xbox One, that is, 1080p at 30 FPS. More on Gambling Producer Story of Seasons: Pioneers of Olive Town apologized to players In Loop Hero release trailer given laudatory reviews When Battle for Neighborville first launched on Switch there was a slideshow.