This week BioWare will present the current version of Anthem 2. 0 for EA executives, after which they will decide whether to close the project or allocate the necessary resources to it. Bloomberg reports about it.
For more than a year, a small team inside BioWare, which includes about 30 specialists, has been working on a large-scale rethink of the failed online action in an attempt to remake the fundamentally unsuccessful aspects like the loot system, equipment, mission structure, perks and the like. According to journalists, Anthem 2.
0 will require a team about three times the current one — approximately 100 people. EA now has to assess the risks and either give the project a chance or finally close it.
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