Microsoft Flight Simulator authors show PC version performance growth

As part of the question-answering session, developers from Asobo Studio said they had rewritten part of the Microsoft Flight Simulator engine architecture to improve game performance on Pc. Update will be released already on July 27 at the same time as the game was released on Xbox Series. The authors note that the update should also improve the performance of the VR version.

Also, the developers finally fixed the tree drawing range. All the improvements have been made without implementing DirectX 12 support, which is ongoing.

Recall that Microsoft Flight Simulator will get cross-play support and the ability to migrate saves between different platforms. On Xbox Series, the game will go at 30 FPS (in 4K on Series X and 1080p on Series S), but with variable framerate support on appropriate dispeles.

Previously, the authors released a trailer update, dedicated to the northern countries of Europe. More on Gaming In Battle.

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