No chaotic respawns – Call of Duty: Vanguard received an experimental playlist

Sledgehammer Games has released another update for the shooter Call of Duty: Vanguard, a key feature of which is a new experimental playlist. Its task is to make spawns less chaotic. Thus, the developers hope to protect gamers from situations where they are literally teleported under the nose of enemies after respawning.

It is sometimes hardly possible to react to oncoming fire in such a situation. As a result, another death, and not particularly fair.

So far, the innovation can only be tested in four modes (Team Deathmatch, Kill Confirmed, Domination and Hardpoint) and on three maps ( Shipment, Das Haus and Dome). The creators are asking players to share their feedback on the new feature.

Another important change is the ability to use blueprints to modify weapons in Ranked Matches. Other changes include traditional balance changes, as well as gameplay and UI bug fixes.

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