Square Enix feared for selling its games because of Crystal Dynamics and Eidos

Square Enix, as part of a recent quarterly financial report, announced the reason for the sale of Crystal Dynamics and Eidos, which surprised many. The company allegedly feared that sales of projects like Tomb Raider, Deus Ex, โ€œAvengersโ€ and โ€œGuardians of the Galaxyโ€ will prevent the sale of other games of the firm – and the transfer of studios allegedly helped to increase the efficiency of capital use. bewilderment among users for a variety of reasons.

For example, Square Enix previously mentioned that sales of such projects were not so strong. In particular, this applied to the same โ€œGuardiansโ€.

In addition, the release window and genres of individual games practically do not overlap with each other, especially when compared with Final Fantasy and Dragon Quest. Analysts suggest that Square Enixs real desire was to try to interest someone like Sony in the takeover, which is easier to do without these studios that do not fit โ€œinto the picture of the worldโ€ Company.

It is possible that initially meant the big expenses required by the production of those very games with low sales, but this issue was not explained in detail. In any case, Crystal Dynamics and Eidos will soon become part of the Embracer Group, which cost the latter $300 million – the deal is planned to close this year.

At the same time, in the same quarterly report, Square Enix noted that sales fell by 15. 5%, and operating profit fell by 16.

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