THQ Nordic announced Outcast 2: A New Beginning on its show, with Appeal studio working on an open-world action adventure. The one that released the first part in 1999. And by the way, many of those who created the original work — about ten people — including the game director, the art director, and the composer Lenny Moore.
The game has been in development since 2018. The developers have tried to take and improve what Outcast highlighted at the time of release.
At the same time, it was important for them to make the game different from many other sci-fi projects that have come out over the last 22 years. And now Cutter Slade is coming back! After the first part, it‘s been 20 years, but our hero hasn’t aged at all.
When he tried to return home to Earth, something went wrong and he ended up on the same planet Adelph, but in the near future. And here new troubles await him.
Ruthless corporations exploit the planet and enslave the locals, the Talans. And already in the video you can see that Slade‘s opponents will be at least soulless robots.
One way or another, now the hero must try to save the Talans. However, THQ Nordic is not ready to reveal all the secrets: morally, the world of Outcast 2 will not be black and white.
To the word of the game world: it will be approximately 8 by 8 kilometers in size, and picture quality, by claims made by the creators of the adventure, must be on the up. The developers wanted to awaken players a desire to explore Adelpha, discover something new, whether it be creatures or locations.
In addition, like the original, Outcast 2 features nonlinearity, and the plot will evolve depending on the decisions made. And players will be offered improved controls and battles, expanding the arsenal and making it more flexible to customize.
There will be magic in the game, but it will be revealed closer to the release. Outcast 2 is being created for PlayStation 5, Xbox Series and PC.
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